Dona Ferentes

31-07-15

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Iancurtis
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Bash Failure
Bash
Dona Ferentes
Sabretooth dies
Akira's coming!
Tickle me.

 

Beware immortals and their "gifts".

*** Note: No mortal was permanently harmed in the making of this log. Points and stamina were rectified in accordance with current wiz union guidelines (i.e. not at all).

They do say there's one born every minute. What they ought to say is, one also dies every minute. So, picture the scene, a wizard asks you to help test out a new weapon they have created. What an honour, you think to yourself, I bet i can make some serious points with that baby! All I can say is, beware Wizzes bearing gifts.

Someone powerful1 tells you "wait".
*gr :)
OK, Radiocure the sorcerer grins, :)

*
qs
Radiocure the sorcerer

eff str 98      eff dex 99      sta 100/100     mag 86  pts 12,988
       
gam 5

*i
You are carrying the following:
        the firesword.
        The firesword contains:
                nothing.
Weight carried: 2kg 250g/100kg.
Objects carried: 1/12.
*'cool.
*Someone powerful1 tells you "ok go beat some stuff up plz".
*Someone powerful2 says "i sense cruelty".
&You have suddenly regained your ability to walk!
*Someone powerful1 giggles.
&actn"is about to kick ass.
You act as if Radiocure is about to kick ass.
*wh v
Your spell doesn't find any.

*zw
Vegetable garden.
Growing here is a large, leafy spinach.
*zw
Gorse.
*zw
East pasture.
*zw
Rapids.
*zw
The volatile marsh gases ignite from your open flame, and in an instant you

are a charred corpse which is sucked unmercifully into the deep.
You have changed experience level from sorcerer to spellbinder.

(-267 = 12,721).
Firesword dropped.
Your magic stalls, having not warmed up properly.
Overall, you lost 261 points this game.

In the distance, you hear an explosive WHOOSH!
You can no longer snoop on Radiocure the spellbinder.
Someone powerful1 laughs.

Silly you, of course, just light taking a brand to the swamp. Never mind, that kind wizard has decided to give you another chance.

*n
You step through the opening into a blurred patchwork of greens and
browns, which whirl around you in seemingly aimless patterns until they
suddenly slide into shape...
Forest on steep slope.
*lw
Someone powerful1 is playing
Radiocure the spellbinder is playing
2 in total.

*Someone powerful2 says "dont you love stupid people".
&zw
Dense forest.
On the ground there is a large stick.
*zw
Dense forest.
A small, rusty key lies here.
*
zw
zw
zw

Beaten track.
*zw
zw

West pasture.
*River.
*Rapids.
A battle-weary firesword rests here, surrounded by an ageless flame.
*You are waylaid in a treacherous swamp.
*n
Rapids.
A battle-weary firesword rests here, surrounded by an ageless flame.
*gt
Tsk! You burn yourself when you touch the firesword.
(51/100).
Firesword taken.
*qs
Radiocure the spellbinder
eff str 98      eff dex 99      sta 51/100      mag 41  pts 12,721
        gam 6
*wh ram
1 in the place known as "middle mountain".
*o
East pasture
.
*
o
Forest near mountains
.
*o
Narrow road between lands.
There is a small purse nearby. A sizeable pouch has been left over to one
side.
*Foothills.
*e
Foothills.
*o
Badly-paved road.
*o
Badly-paved road.
*o
Badly-paved road.
The door is open.
*o
Ford across river.
*qn
Looking northward, you see a place known as "bank of river". It appears
to be empty.

Looking eastward, you see a place known as "ford in river". It appears to
be empty.

Looking southward, you see a place known as "dense forest". It appears to
be empty.

Looking westward, you see a place known as "badly-paved road". It
contains an open door.
Looking southwestward, you see a place known as "well near inn". It
appears to be empty.

You look northwestward, but it's too dark to see anything there.
*n
Bank of river.
*n
Bank of river.
*qn
Looking northward, you see a place known as "bank of river". It appears
to be empty.

You see a river, flowing very fast.
Looking southward, you see a place known as "bank of river". It appears
to be empty.
Looking westward, you see a place known as "middle mountain". It appears
to be empty.

You look southwestward, but it's too dark to see anything there.
*w
Middle mountain.
*qn
Looking northward, you see a place known as "rough heath". It contains a
staff0.
Looking eastward, you see a place known as "bank of river". It appears to
be empty.

You look southward, but it's too dark to see anything there.
Looking westward, you see a place known as "misty part of middle
mountain". It contains a butterfly.
Looking northeastward, you see a place known as "
bank of river". It
appears to be empty.
Looking southeastward, you see a place known as "bank of river". It
appears to be empty.
Looking southwestward, you see a place known as "middle mountain". It
appears to be empty.
Looking northwestward, you see a place known as "middle mountain". It
appears to be empty.
*w.k mo
Misty part of middle mountain.
A butterfly flutters by.
*You attack the butterfly.
&use wp
Tsk! You burn yourself when you touch the firesword.
(48/100).
You are now using the firesword to fight!
&Tsk! You burn yourself when you touch the firesword.
(45/100).
You hit the butterfly (15-19).
You have killed the butterfly.
(+10 = 12,731).
The butterfly has just passed on.
*qn
You are unable to see through the mist...
*w
Misty part of middle mountain.
*qn
You are unable to see through the mist...
*w
Middle mountain.
*qn
Looking northward, you see a place known as "rough heath". It appears
to

be empty.
Looking eastward, you see a place known as "misty part of middle
mountain". It appears to be empty.
Looking southward, you see a place known as "middle mountain". It
contains a ram.
Looking westward, you see a place known as "rough heath". It appears
to be empty.

Looking northeastward, you see a place known as "middle mountain". It
appears to be empty.
Looking southeastward, you see a place known as "misty part of middle
mountain". It appears to be empty.
Looking southwestward, you see a place known as "valley between
mountains". It appears to be empty.
Looking northwestward, you see a place known as "rough heath". It
appears to be empty.

*s.k ram
Middle mountain.
Before you stands a magnificent ram.
*You attack the ram.
&use wp
Tsk! You burn yourself when you touch the firesword.
(44/100).
You are now using the firesword to fight!
*Tsk! You burn yourself when you touch the firesword.
(43/100).
You hit the ram (5-9).
The ram looks fit.
The ram misses you.
*blind ram
Your magic has not yet warmed up sufficiently from leaving the
tearoom

for you to use it on other creatures.
*wh obsidian
1 inside the fire3 in the place known as [mlounge] "lounge".
&ponder
OK, Radiocure the spellbinder ponders.
*qs
Radiocure the spellbinder
eff str 98      eff dex 99      sta 43/100      mag 40  pts 12,731
        gam 6
*Tsk! You burn yourself when you touch the firesword.
(42/100).
You hit the ram (20-29).
The ram looks to have minor injuries.
The ram misses you.
*lvl
You are currently level 6 (spellbinder). You need 69 more points to
reach level 7 (sorcerer).

*cripple ram
Your magic has not yet warmed up sufficiently from leaving the tearoom
for you to use it on other creatures.
*Tsk! You burn yourself when you touch the firesword.
(40/100).
You hit the ram (10-14).
The ram looks covered in wounds.
The ram misses you.
You now feel up to attacking other players, should you so desire.
*blind ram
Your magic has not yet warmed up sufficiently from leaving the
tearoom

for you to use it on other creatures.
*Tsk! You burn yourself when you touch the firesword.
(39/100).
You hit the ram (15-19).
The ram looks seriously injured.
The ram misses you.
*wh obsidian
1 inside the fire3 in the place known as [mlounge] "lounge".
&blind ram
Your magic has not yet warmed up sufficiently from leaving the
tearoom for you to use it on other creatures.

*Tsk! You burn yourself when you touch the firesword.
(36/100).
You miss the ram.
The ram hits you (32/100).
*blind ram
Your magic has not yet warmed up sufficiently from leaving the
tearoom for you to use it on other creatures.

*Your magic feels to have warmed up.
*Tsk! You burn yourself when you touch the firesword.
(31/100).
You hit the ram (10-14).
The ram looks critically injured.
The ram misses you.
*qs
Radiocure the spellbinder
eff str 98      eff dex 96      sta 31/100      mag 40  pts 12,731
        gam 6
*Tsk! You burn yourself when you touch the firesword.
(30/100).
You miss the ram.
The ram misses you.
&Tsk! You burn yourself when you touch the firesword.
(29/100).
You hit the ram (20-29).
You have killed the ram.
You have changed experience level from spellbinder to sorcerer.
(+106 = 12,837).
The ram has just passed on.
A male voice in the distance cheers.
*ponder
OK, Radiocure the sorcerer ponders.
*lw
Someone powerful1 is playing
Radiocure the sorcerer is playing
2 in total.
 
Excellent, thats not a bad weapon, if a little dangerous in terms of side effects. So, what next, time to give it back? Mind you, you're not going to be caught by that suggestion you swamp it! Oh no, you learn from your mistakes. You do learn, don't you? 

*Someone powerful1 tells you "yeah spose swamp it and lets go!".
*re hehe.
*Clouds are gathering overhead.
*val t
The value of the firesword is 333 points.
*douse t
The firesword is too hot to douse just like that, use water or
something.

*w
Valley between mountains.
*w
Foothills.
*s
Badly-paved road.
*s
Foothills.
*w
Foothills.
*w
Forest near mountains.
*w
Gorse.
*w
Vegetable garden.
Growing here is a large, leafy spinach.
*n
Road opposite cottage.
*n
You are lost in a misty graveyard.
A headstone here reads, "What's up, Doc?".
*n
You are lost in a misty graveyard.
Hail the witch's desecrated tomb lies exposed before you; the
barely-legible names chronicle her role in an age of death and

destruction, now happily passed.
*n
You are lost in a misty graveyard.
Eroded and crumbling from countless years of unrelenting wind and
rain, Umbrarg the arch-wizard's ancient tombstone towers before you; its
faded inscription reads "Non Omnis Moriar".

*n
You are lost in a misty graveyard.
A broken headstone lies scattered about you.
*s
Road opposite cottage.
*e
Narrow road.
*n
Dense forest.
There is a large stick on the ground.
*n
Dense forest.
There is a large stick on the ground.
*n
Forest on steep slope.
There is a large stick on the ground.
*n
South dale.
*n
Dense forest.
On the ground there is a large stick.
*n
Railway track.
A golden bolt has been hammered into one of the railway sleepers.
*w
Railway track.
*w
Stony beach.
*wet t
Tsk! You burn yourself when you touch the firesword.
(34/100).
You plunge the firesword into the sea... The firesword won't go out,
it's too resilient. Well, it HAS been magically aflame non-stop for the
past few centuries!

&Someone powerful1 tells you "ah i know".
&Someone powerful1 tells you "test it on a magical creature".
*Someone powerful1 tells you "king dwarf".
*o
Scrub slope.
*o
Dangerous cliff.
*o
o
o
Forest on steep slope.
*o
Dense forest.
On the ground there is a large stick.
*Dense forest.
A small, rusty key lies here. Steaming here is a healthy sharn,
deposited by some ox.

*Narrow road between lands.
There is a small purse nearby. A sizeable pouch has been left over to
one side.

*s
Foothills.
*e
Foothills.
*o
Badly-paved road.
*o
Badly-paved road.
*o
o
o
Badly-paved road.
The door is open.
Ford across river.
*Ford in river.
*w
Ford across river.
*s
Dense forest.
*Someone powerful1 tells you "just put king dwarf back".
*s
Riverside meadow.
*s
Inside gazebo.
A small pamphlet lies forgotten on the floor. Resting to one side is
a
pretty posy vase.
*i
You are carrying the following:
        the firesword.
        The firesword contains:
                nothing.
Weight carried: 2kg 250g/100kg.
Objects carried: 1/12.
*n
Riverside meadow.
*n
Dense forest.
*n
Ford across river.
*w
Badly-paved road.
The door is open.
*w
Badly-paved road.
*w
Badly-paved road.
*w
Badly-paved road.
&re pump up my stam?
*s
Foothills.
*w
Foothills.
*w
Forest near mountains.
*w
Gorse.
*n
Narrow road.
*n
Dense forest.
On the ground there is a large stick.
*n
Dense forest.
There is a large stick on the ground.
*n
Forest on steep slope.
On the ground there is a large stick.
*n
South dale.
*n
Dense forest.
A large stick lies on the ground.
*n
Railway track.
A golden bolt has been hammered into one of the railway sleepers.
*e
Railway track.
*e
Railway track.
*e
Entrance to mine.
*e
Main passage.
*e
Main passage.
*n
Vertical shaft.
*e
Minor passage.
*e
Minor passage.
A smallish, woodworm-riddled pickaxe has been dropped here.
*s
Minor passage.
*s
Vertical shaft.
You hear an incredibly loud >*B*O*O*M*<.
Well that's trashed up that area good and proper!
You have changed experience level from sorcerer to spellbinder.

(-264 = 12,573).
Overall, you lost 148 points this game
In the distance, you hear an incredibly loud>*B*O*O*M*<.
Someone powerful1 laughs.
Someone powerful2 sniggers.

No, I guess you don't, do you?

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This site was last updated 17-05-09