Embarassment

15-01-04

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Embarassment
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Really messing up

 

Roughly 2,500 points away from warlock. 4 wafers. Decent weapon. Full health. 1 mobile. That ogre is so dead. Well, it would have been. If the spelling gremlin hadn't bundled you!

*** Note: Do not attempt this at home. Crowley is a trained stunt persona, and we can take no responsibility for any loss or injury caused if you do.

*ql
Before gate.
A horrifying zombie (zombie4) stands in your way! The zombie4 is carrying a
well-maintained pick2. An animated skeleton (skeleton1) bars your way. The
skeleton1 is wearing a ring6. 
*The skeleton1 walks away, animatedly.
*deft
Your spell worked!
You can't make yourself any more adroit!
*qn
You look northward, but it's too dark to see anything there.
You look eastward, but it's too dark to see anything there.
Looking southward, you see a place known as "ogre's lair". It contains an
ogre and a skeleton1.
Looking westward, you see a place known as "cave". It contains a zombie6.
You look over, but it's too dark to see anything there.
*s
Your way is blocked by the zombie4.
*la
OK, Crowley the necromancer laughs.
*qn
You look northward, but it's too dark to see anything there.
You look eastward, but it's too dark to see anything there.
Looking southward, you see a place known as "ogre's lair". It contains an
ogre and a skeleton1.
Looking westward, you see a place known as "cave". It contains a zombie6.
You look over, but it's too dark to see anything there.
*The zombie4 drags itself off.
*sigh
OK, Crowley the necromancer sighs.
*qnm
I don't know the word "qnm".
*wh wf10
1 inside the cardboard box0.
*wh b0
1 carried by Zalagar the sorceress.
*qs
Crowley the necromancer
eff str 89      eff dex 93      sta 105/105     mag 61  pts 48,674      gam
22
*wh wf
1 in the place known as "under giant double bed".
4 inside the coracle.
2 inside the cardboard box0.
1 inside the briefcase.
1 carried by the hunchback.
1 in the place known as "pulpit".
1 in the place known as "pantheon".
1 in the place known as "keep".
*ponder
OK, Crowley the necromancer ponders.
*qn
You look northward, but it's too dark to see anything there.
You look eastward, but it's too dark to see anything there.
Looking southward, you see a place known as "ogre's lair". It contains a
skeleton1, an ogre and a zombie4.
Looking westward, you see a place known as "cave". It contains a zombie6.
You look over, but it's too dark to see anything there.
*ql
Before gate.
*s.g ring f sk1.....rs
Ogre's lair.
A horrifying zombie (zombie4) stands in your way! The zombie4 is carrying a
well-maintained pick2. An animated skeleton (skeleton1) bars your way. The
skeleton1 is wearing a ring6. The ogre is here, very large and very angry!
The ogre is carrying a club. 
The ogre is fighting the zombie4.
The ogre is fighting the skeleton1.
*You hear a stinging blow, as the ogre hits the zombie4 with his club.
You hear a crack, as the zombie4 hits the ogre with its well-maintained
pick2.
You hear a slicing sound, as the ogre hits the skeleton1 with his club.
A well-worn gold ring lies over to one side. 
The skeleton1 falls apart.
The ogre advances towards you, wielding the club.
*I don't know to what "skeleton1" you're referring.
*I don't know to what "skeleton1" you're referring.
*I don't know to what "skeleton1" you're referring.
*I don't know to what "skeleton1" you're referring.
*I don't know to what "skeleton1" you're referring.
*Your spell works, but can't extricate you from a fight.
*The ogre hits you (102/105).
You hit the ogre (1-4).
The ogre looks to have minor injuries.
*g ring
Ring6 taken.
*You hear a stumble, as the ogre misses the zombie4 with his club.
You hear a dull thud, as the zombie4 hits the ogre with its well-maintained
pick2.
*wear t
You're already wearing the cape!
Very becoming!
It fits splendidly, and you detect a weak, tingling pulsation within it...
*use best wp
You are now using the sceptre to fight!
*ql
Ogre's lair.
A horrifying zombie (zombie4) stands in your way! The zombie4 is carrying a
well-maintained pick2. The ogre is here, very large and very angry! The ogre
is carrying a club. 
The ogre is fighting the zombie4.
*You hear sinews tearing, as the ogre hits the zombie4 with his club.
A smallish, well-maintained pickaxe has been dropped here. 
The zombie4 has expired.
*ql mo
The ogre looks to have minor injuries.
*The ogre hits you (73/105).
You hit the ogre (15-19).
The ogre looks covered in wounds.
*str
Your spell worked!
You emit a bright blue flash of light.
You have suddenly and magically become stronger!
*sta
Your spell worked!
You emit a bright magenta flash of light.
You have suddenly and magically become fitter!
*The ogre hits you (73/105).
You hit the ogre (10-14).
The ogre looks covered in wounds.
*ql
Ogre's lair.
A smallish, well-maintained pickaxe has been dropped here. The ogre is here,
very large and very angry! The ogre is carrying a club. 
*qi
You are wearing the following:
        the cowl, the cape and the ring6.
You are carrying the following:
        the coracle, the firestone1, the sceptre and the dagger0.
        The coracle contains:
                the parasol0, the chart, the piece of paper, the stoppered
vial7, 4 wafers, 2 keys and the disc.
                The stoppered vial7 contains:
                        a potion7.
*Your magical dexterity has worn off.
*dex
Your spell worked!
You emit a bright green flash of light.
You have suddenly and magically become more adroit!
*The ogre hits you (55/105).
You hit the ogre (1-4).
The ogre looks seriously injured.
*sc
name:           Crowley
Captain of house "MOM"
sex:            male
strength:       100     effective strength:     94
dexterity:      100     effective dexterity:    92
stamina:        56      max:    105
magic:          46
score:  48,674 points   this game:      8 points        value:  9,809 points
level:  8       necromancer
weight carried: 26kg 631g       max:    100kg
objects carried:        7       max:    12
games played:   22
fighting:       the ogre
weapon in use:  sceptre
glowing
current site:   the place known as "southwestern corner of cloisters".
No. of Tasks completed: 6 - #0 #1 #3 #5 #6 #7
Time left until survival bonus: 17m 12s
*The ogre hits you (41/105).
You hit the ogre (1-4).
The ogre looks seriously injured.
*ql wp
The well-maintained pick2 looks to be in good condition.
The sceptre looks to be in poor condition.
The dagger0 looks to be in excellent condition.
*The ogre hits you (20/105).
You hit the ogre (5-9).
The ogre looks seriously injured.
*eat a wf
MMMmmm..! It tasted delicious!
(+3 = 48,677).
You feel better already.
Your stamina is 61.
*ql
Ogre's lair.
A smallish, well-maintained pickaxe has been dropped here. The ogre is here,
very large and very angry! The ogre is carrying a club. 
*The ogre hits you (33/105).
You hit the ogre (1-4).
The ogre looks seriously injured.
*The ogre hits you (29/105).
You hit the ogre (1-4).
The ogre looks seriously injured.
*The ogre hits you (30/105).
You hit the ogre (1-4).
The ogre looks seriously injured.
*The ogre hits you (4/105).
You hit the ogre (1-4).
The ogre looks seriously injured.
*eat a wf
You just can't face any more food, you're full.
*sick.eat awf
I don't know the word "awf".
*sick.eat a ef
I don't know the word "ef".
*The ogre hits you.
You feel your spirit ceasing...
The ogre has killed you.
Ring6 dropped.
Dagger0 dropped.
Cowl dropped.
Coracle dropped.
Cape dropped.
Firestone1 dropped.
Sceptre dropped.

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